Operation M.I.N.D.

The generator spills green halogen through the fog. Geiger ticks in your ear. Work together—or die glowing—where sound is a weapon and light is your only truth.

Press F to toggle flashlight

Co-op 1–4Audio-stealthProcedural routesPermadeathController support

The Facility Leaks

Beneath the floodlights and warning tape, the vents sing. Maps are wrong. Locks rewire. The meter climbs. Keep it below critical—or be marked forever.

Why You’ll Scream (Green)

Sound Is Lethal

Doors, breath, voice chat — the creature triangulates. Sprint if you dare.

Light Betrays

Flash your beam and the fog blooms emerald around you. Hide by humming lights.

Systems Fight Back

Routes, codes, and hazards shift between runs. Tools are limited; trust is precious.

Diegetic Maps

Blueprints are physical items. Lose them and you’re truly in the dark.

Risk & Reward

Salvage deeper for upgrades… or leave before the meter goes critical.

Modular Runs

Short, replayable missions with escalating stakes and unique affixes.

First Look

Roadmap

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System Requirements

Minimum

  • OS: Windows 10 (64 Bit)
  • CPU: Ryzen 3 / Intel Core 3
  • RAM: 8GB
  • GPU: GTX 970 / RX 590
  • Storage: >20GB HDD available

Recommended

  • OS: Windows 11 (64 Bit)
  • CPU: Ryzen 5 / Intel Core 3
  • RAM: >=24GB
  • GPU: RTX 2080 / RX 6700XT
  • Storage: >30GB SSD available

FAQ

Is it solo-able?
Yes, but the experience shines in co-op. Solo rebalances noise and objectives.
PvE or PvP
PvE with emergent tension. No direct PvP at launch; we focus on atmosphere and teamwork.
How long is a run?
10–25 minutes depending on affixes and how greedy you get with salvage.
Does the game support Controller?
Yes—full controller support planned for PC. Console targets post-EarlyAccess

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